![]() ![]() The groundwork has been laid, and it appears Roblox is positioning itself to cater to an older audience eager to forge connections and relationships within its virtual realms. This strategic move, previously viewed in isolation, now takes on new significance in light of Baszucki’s dating-centric vision. ![]() ![]() Roblox has already taken steps to create age-restricted experiences, allowing only users aged 17 or older to partake. This revelation isn’t entirely out of left field.
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